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Snivy101

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With life going at full speed, I'd say it's doubtful I'll return to Deviantart. It was quite the enjoyable time when I was more active here, but since getting my higher education and moving forward with my career, there hasn't been much opportunity for me to be active here. It also definitely didn't help that in later 2017, I lost my drive that contained all of my work that I had for this account. Fakémon, Animated Sprites, Sprite Sheets, etc.


However, I surely have appreciated those I've met and befriended through this platform, and creating digital art and animations was very enjoyable throughout the years. It's been nearly 3 years since I've posted anything to this account, and that last animation was likely my last for this channel.


I do hope that viewers can appreciate my work that spanned 2011 to 2018. February 2021 was marked 10 years for me on this platform, but with me not being active for the last 3 of those, I can't say it's a real "10 year accomplishment." That's not a problem though. The experiences I made here were amazing.


Would I completely count out another post of something in the future? Of course not. I just wouldn't count on it. Nothing is impossible, and maybe in some future time, I'll find some time to sit back and want to something neat to post, but it's also very likely that I'll merely just have too much on plate with work and life.


Nonetheless, thanks once again for everyone who has embarked on this journey with me over the years. If you do want to chat at all, feel free to throw a comment or preferably a note my way (are notes still a thing? Deviantart has changed quite a bit in the past years).


Maybe you'll hear more from me. Maybe not. I do occasionally check back to reminisce and look at my old work and others' work. So it's not like I'll never look at anything here again.


I wish you all the best!


Snivy101

Chris

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Smash Ultimate is shaping up to be one colossal and fantastic-looking game. While the only character(s) I would really desire right now would be a Gen 7 Pokemon (Decidueye or Dusk Lycanroc), I would be perfectly satisfied with the roster we currently have.

Masahiro Sakurai has given us some modes and features that I didn't even know I wanted until now such as the Stage Morph and Smashdown features! 

Adventure Mode?

I do believe a story/adventure mode is coming, as Rathalos was stated to be a "Boss" rather than a stage boss or stage hazard like Ridley and Yellow Devil have been referred to in the past. In addition, I don't believe the area Rathalos was initially shown in was a stage but a boss arena for a story/adventure mode. The area is far too bland to be a standard stage, and without Rathalos it would be huge and empty. In addition, if this were just a stage, I don't see many reasons why the stage wouldn't have been completely shown off and showcased under the stages segment. So, I do believe this is a indication of some sort of story mode.

While I don't desire any huge story mode, I would love to see some form of one, and it looks like we are going to get one. While I would be satisfied with all of these features and modes that are being brought to Ultimate, there are two things that I would love to see in the game:

Custom Stats

Amiibo Functionality is returning with this game, so anyone should be able to train their Amiibo character just like in Smash 4, but it looks like a few features will be missing this time around. Custom Moves have all but been deconfirmed for this game, with characters such as Miis and Palutena gaining a single moveset with their previous custom movesets being mashed together into one. It makes sense for this feature to be gone because it didn't seem terribly popular and having to create 2 more sets of custom moves for every single character is a very time-consuming task. I did use custom moves a lot and found them to a very fun addition to Smash 4, but I can understand why they are potentially being rid of. However, I would still like to see Custom stats return in this game. Not only would this give Amiibo more customizability than the normal training, but it would be one part of custom fighters that would remain in Ultimate. I would not expect these stats to take a ton of development time either. Custom moves requires the creation of brand new animations and effects twice for each special move of every character. Custom stats, however, only change the properties of a fighter, something that seems as easy as changing a fighter's attack or defense or agility values in the game's code. As a huge fan of custom stats and Max Attack Little Mac cage fights, I would love to see this feature return in Ultimate.

Stage Builder

While this is certainly a feature that I could do without, like Custom Moves and Stats, I used this feature quite a lot in the Wii U version of Smash 4. Sometimes I used it to recreate my own fan favorite stage such as Fourside and Fountain of Dreams, but more often I would create some interesting stages for myself and friends to play on. Simple "Tournament Legal" stages with a cool theme or platform setup or a giant valley stage with a small bridge in the middle. I love the drawing the stage feature in the Wii U version, and I would love to see it return, though unlikely, in Ultimate. If I were to get my perfect Stage Builder, it would be a mixture of Brawl and Wii U's stage builders, with the base stage being drawable and there being a large variety of placeable objects and obstacles to use.


But most importantly...

KING K. ROOL IS HERE!!!

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Okay so Smash Bros for Switch has been announced, and I had journal I was writing on this topic before the game was actually announced, assuming that it would be an enhanced port. Nothing is confirmed (people need to stop assuming anything is set in stone from the short, vague, cinematic trailer), so I'll keep the stuff I had pre-announcement that assumes that it is a port. 

You see most people focus on the same thing, What characters are most certainly absolutely going to be in the game just because I want them or Which characters do I want to be in the game. Sometimes people discuss the potential for 3DS content, mostly stages, to come to this deluxe version of Smash 4 or Smash 5. There are some things that some people don't discuss really. I'd like to do just that.

Controllers

Controllers are a very important aspect to Smash Bros, specifically the Gamecube controller. USB controllers such as Gamecube controllers that use the Gamecube adapter are currently compatible with the Switch, and I absolutely see them still being usable with Smash 4 on Switch. What about the Switch's controllers though? It's pretty much guaranteed that the Switch Joy-cons will be usable in the grip or in portable mode, and the Pro controller also is a good bet.

What about sideways Joy-cons, however? Could these small controllers take on the new (awful) controller setup that the sideways Wiimotes were? I believe so. With the two shoulder buttons, analog stick, and four face buttons, all Smash 4 functions could be done, although taunting may be awkwardly locked to pressing two buttons simultaneously like the Wiimote had. 

The other thing to think about is the Wiimote and Nunchuck. Although it isn't my preferred controller setup, for many who started playing Smash Bros with Brawl are most comfortable with the Wiimote and Nunchuck. It is all but guaranteed that we'll see the Gamecube controllers be compatible but what about the second most popular controller setup? I have doubts that the Wiimotes in any form will be compatible with the Switch game, but could two separated Joy-cons take the place of this setup? Well it would not be exact with button placement, but it could very well work. Whether Shake-to-Smash would work on the Joy-cons, I'm not sure, but I would think so, but we can only wait to see.

Finally, could the 3DS be compatible for a controller? It's an easy extra controller for the system and great for those who were used to playing the 3DS version. I firmly believe that the 3DS communication feature will be absent between the Switch version and the 3DS version except for this controller feature. 

Stage Builder?

This doubles with my only doubt that a Super Mario Maker Port or Sequel will come to the Switch. The Wii U Stage Builder was very tailored to the Gamepad's touch screen. While the Switch has a touch screen, I am not too sure that any first party games will have any exclusive features to the handheld Switch mode in the form of the touchscreen, but I could see myself be proven wrong for something like Super Mario Maker. I do still have doubts with it. Let's say the Wii U stage builder returns and is only usable in handheld mode (see that just seems weird). Would there be any improvements to it? I loved the Wii U stage builder but I also wish it had some elements from Brawl's stage builder with more placeable objects and blocks. If the Wii U Stage builder had another theme and at least six more placeable objects to make stages more interesting, I be very happy. However, I still question, what will the fate of this stage builder even be?

Small Additions I want to see

Assist Trophies:

  • Kid Cobra - Arms
  • Any of the Champions - The Legend of Zelda: Breath of the Wild
  • Octoling - Splatoon
  • Melia - Xenoblade Chronicles
  • Funky Kong - Donkey Kong Country
  • Lumen Sage - Bayonetta
  • Rambi - Donkey Kong Country
  • Captain Toad - Captain Toad Treasure Tracker
  • Red Bulborb - Pikmin

Pokeball Pokemon:

  • Charjabug
    • Works as a bomb in someways. Is throwable and has periodic electrical surges. These surges can shock the holder of it too if not timed well.
  • Crabrawler
    • Hops a little and pummels any nearby players.
  • Toxapex
    • Stays wherever it is release and causes significant damage to any player who touches it.
  • Decidueye
    • Fires arrows that have a meteor smash effect.
  • Incineroar
    • Spins around using Darkest Lariat. Similar to Mega Man's dash attack.
  • Primarina
    • Sings waves that do light damage but push players away with great force.
  • Guzzlord
    • Hurts when touched. Does one giant chomp that does massive damage after remaining still for a while.
  • Pheromosa
    • Jumps high and does a forceful kick, targeting players. This happens three times.
  • Celesteela
    • Remains still for short time before taking off like a rocket, bringing any players it takes with it offscreen. 
  • Necrozma
    • Necrozma: Fires a Photon Geyser that is similar to Deoxys in Brawl

Alternate Skins & Colors:

  • Daisy - Peach
  • Pink Gold Peach - Peach's Metal Form
  • Breath of the Wild Outfit - Zelda (Assuming this is happening with Link in his)
  • Hyrule Warriors Outfit - Ganondorf
  • Outset Island Outfit - Toon Link
  • Power Suit - Samus
  • Detective Pikachu - Pikachu
  • Actual Shiny colorings for all playable Pokemon (Cmon Lucario, Charizard, Greninja)

Bosses (If any type of Adventure mode is present):

  • Zygarde - Pokemon
  • Fawful - Mario and Luigi
  • Hedlok - Arms
  • Dr. Eggman - Sonic
  • Hinox - The Legend of Zelda
  • King K. Rool - Donkey Kong
  • King Boo - Luigi's Mansion
  • Andross - Star Fox
  • King Hippo - Punch-Out!!
  • DJ Octavio - Splatoon
  • Bahamut SIN - Final Fantasy
  • Dr. Wiley - Mega Man

New Final Smashes:

  • Mario - I honestly cannot think of anything that isn't too much like Cappy capture, but anything that isn't his current one.
  • Kirby - Robobot Suit 
  • Donkey Kong - Animal Buddy Attack
  • Link - 4 Divine Beasts
  • Falco - Arwing
  • Lucas - PK Love
  • Samus - Melee Counter
  • King Dedede - Buff Dedede Punch

Miis

As a big fan of the Mii Fighters, I would like to see some expansion on the customization of these fighters. I believe most of this is a stretch, but I would like to see:

At least one new class

I don't see a lot that they could do that is outside the three established classes, but I'll get to that. One of the only ones that I do think could work is a mage/magic user class.

More move options than the standard 3

For the normal roster, I think 2 custom variants plus their original move for each special is fair. However, I believe the Miis deserve at least 5 total variants for each special. Brawlers could use sport inspiration in some of their moves. Swordfighters could have more sword-based attacks but also more attacks based on ninjas, samurai, and warriors. Gunners could use more technological weapons such as tracking bombs, lasers, and drones. If a mage class was brought to the game, there are a plethora of magic based attacks that could be created, for attacking, defending, and also healing/stat changing. 

Many more costumes (and colors)

While a large library of headgear is present in Smash 4, the body gear library is very small for each class. In addition, I think more color options for certain costumes would be very nice as well.




What would you like to see in Smash Bros for Switch? Yes, I have characters and stages I want to see. However, what smaller additions or changes would you like to see? 

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Just to clarify, no I do not mean which version should I buy, I mean should I actually buy one of the games or pass on them?

For me, Pokemon Moon was an okay game. The beginning of the game on Melemele Island was such a chore and was one of the times when I was not having fun with a Pokemon Game at all. I believe the other islands were definitely a lot more fun, and I did enjoy how the rest of the main game unraveled. With that in mind, I really haven't touched the game a whole lot since I completed the main story. I went and captured all of the Ultra Beasts in my version and Necrozma and did some shiny hunting. Other than that, I gave up on training my team to level 100 because there were not many places to do so and I really only touched the game to get event Pokemon. 

Pokemon Ultra Sun and Ultra Moon looked pretty bland to me for a while until they began introducing new Ultra Beasts and the Ultra Recon Squad. The game seemed exciting and like it would be really different from Sun and Moon, or at least more different than past third versions. Rainbow Rocket also looked really, really interesting.

Now that the games are out though, I am still very unsure whether I should actually spend $40 on these games. I believe Sun and Moon were okay games but certainly not the best in the series, in my opinion. Reviews have also said that Ultra Sun and Ultra Moon are extremely similar to the originals, only getting really different around Poni Island.

If I were to rate my experiences with the past three generations of Pokemon Games to help anyone's advice, these would be my ratings:

Gold and Silver: 7/10
Diamond and Pearl: 8/10
Platinum: 9/10
Heartgold and Soulsilver: 10/10
Black and White: 8/10
Black 2 and White 2: 6/10
X and Y: 7/10
Omega Ruby: 5/10
Sun and Moon: 6.5/10

The last game(s) I skipped in the Main Series were the Gen 3 games and Crystal before. I am thinking about skipping USUM or at the very least waiting another year before purchasing them.

What do you think? Should I buy Pokemon Ultra Sun and Ultra Moon or should I skip them? Are they worth it?
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A friend of mine and possibly yours who's been on Deviantart for a while now just restarted on a new account:
:iconpxlverse:

I urge you to go check his art out and give him a watch!!

He's also selling some mons:
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